![]() ![]() ![]() The game may be widely loved, but that doesn’t make it blameless.ĭDLC+ Side Stories were an opportunity for redemption – an opportunity grasped at but not quite reached. On one hand, that’s part of what makes DDLC so memorable on the other, it finds a home within the broader social contexts of stigmatization and stereotyping of mental illness. Heightened as the depictions of mental illness are for most of the player’s time with the game, they lack the nuance to seem truly earnest. To the developers’ credit, they try to justify the extreme portrayals through the game’s fourth wall-breaking meta-awareness of its constructedness, but the shocks are too shocking. Its cutesy aesthetic belies a troubling narrative that plays up mental health issues for shock value. Not for nothing is DDLC considered a psychological thriller. ![]()
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